Wednesday 23 September 2015

Weight Lift Animation.

This has so far been quite challenging due to the design of my character. But challenging is good because it improves me for the better. Here is a look at some very basic and rough sketches of thumbnail ideas for my animation, and a mind map that i did prior to the sketches. Now it is onto keys. Wish me luck :)


Thursday 17 September 2015

Flour Sack Preview.

I have done more to the animation adding more frames and colour to the roughs for the gun. I have also added frames showing recoil when he fires the portal gun both times and to add to the feel of a heavy flour sack every time he lands on the box it makes the ground shake causing the portal gun to bounce off the ground. The GIF below is showing what i have done so far :) I will be doing more work on this as i go in my own time.

Monday 14 September 2015

Flour Sack.

This time we are doing a Flour Sack Animation and what we are doing with this is animating a flour sack character of course and we get to animate it in anyway we like as long as it gets from A to B which is from the floor to on top of a box. The idea i have came up with is a Portal design inspired by my friend Angel he pitched the topic but i came up with the thumbnail sketches below and we had to do 5 and i made 4 different ones and the 5th was ideas from all 4 that i threw together into one final sequence that i like grabbing certain thumbnails from the other sequences. Also below is a Mind Map of the ideas me and some others had.

Sunday 13 September 2015

Animation for Chad.

Last week we were working on an animation for a mock up client called Chad and our team of 4 was assigned to make an action animation in regards to a mock up brand called serious soda. I was en charge of key clean ups, colour of the animation and the final composition of putting it all together. Let's just say i think a week wasn't long enough to accomplish a finished animation for submission.

Thursday 10 September 2015

Maxwell the Dog.

At first i was really struggling with Maxwell the Dog because i wasnt use to the idea of it and the concept and style, plus struggling with foreshortening. But After a while of looking at tips and references i managed to finally fix up and finish Maxwell, and even as a bonus i added a buttlerfly for him to follow and try to catch to bring more life to the animation :) Here is a gif but fair warning this is roughly done with no colour and at some point i will be fixing it and cleaning it up and adding colour like i do with all my animations :)